2019-2021
Despite the boom in educational technology, most platforms still replicated textbook learning on screens. Explore AgoRA sought to change that by making learning relevant, immersive, and fun — empowering students to discover and learn from their everyday environment.
Product Designer- Full time
AR/VR
Gamification
E-Learning
UI/UX Design
Branding
More than 20% of students are disengaged from traditional classroom learning. These students often perceive a disconnect between academic subjects and real-world relevance, leading to reduced motivation and poor academic outcomes.
Educational tools at the time, despite technological advancements, failed to truly transform learning. They lacked interactivity, contextual relevance, and emotional engagement — key factors for young learners in today's world.
Student Engagement
300+ Students tested the app.
Engagement Rates
Increased by
65%
School Adoption
Piloted in 2 institutions.
Students Reviews
4.5
We built the journey around a narrative-based adventure in a parallel universe called AgoRA, where learners helped save the world by completing educational quests.
Oggy, the guide character, helped children navigate challenges and decode learning puzzles
Rewards, achievements, and progression mechanics were integrated for sustained motivation
Explore AgoRA was launched at a time of great promise, but like many EdTech startups, the COVID-19 pandemic presented insurmountable challenges.
Despite its massive potential and global recognition, the company was closed in 2021. However, its innovative approach to learning through AR and gamification remains a proud milestone in my career — one that showcased the true potential of design to change how children connect with knowledge.
AgoRA was a gamified educational mobile app that brought school subjects to life through Augmented Reality. Designed for children aged 9–13, it blended real-world objects, interactive AR scenes, and curriculum-based learning to make education engaging, relevant, and fun.
Explore more work
Discover other projects I've designed — each with its own unique challenges and impact.
Malee - Financial Education Game

2021
FinTech
EdTech
Game
UI/UX Design
Malee game is a financial education tool designed to help children and their families gain fundamental knowledge for financial decision-making.
PLC - E-learning Platform

2024
EdTech
UI/UX Design
Logo Design
Framer Development
The Personal Learning Coach (PLC) is an innovative educational platform designed to revolutionize the way users learn and retain information effectively and efficiently. Serving as a virtual personal assistant, PLC offers personalized learning experiences.